OpenAir

OpenAir is a free clone of the game AirXonyx by AxySoft. The game rules are the same as in old Xonix: you controlled a device, which moved over a field with several monster-balls wandering inside. The objective was to cut the balls away from as much spare field as possible. Everithyng is in full 3D.

The game is in development, but first release will be very soon. The game is written in C++ (SDL, SDL_mixer, OpenGL) for Linux, but there will be ports to Win32 and FreeBSD. You can check other information at the project page.

You may checkout source code from CVS (user: anonymous, empty password):
cvs -d :pserver:anonymous@cvs.sourceforge.net:/cvsroot/gameopenair login
cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/gameopenair co -P gameopenair
or view CVS tree via web-based viewer.

NOTE: russian people can also obtain some information on PLG.

Screenshots

Screenshot 1
Screenshot 2
 

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